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Ffmpeg filters for action scene unsharp hqdn3d
Ffmpeg filters for action scene unsharp hqdn3d




The convolution seems to crop all details and only highlight the edges? So the picture is gone and it looks more like a hand drawn picture?!? My understanding for msharpen with my settings is that it pushes the details at edges and nothing more?!? "-filter:v "hqdn3d=4.0:3.0:7.0:4.5, pp=hb/vb/dr/fq|8""Īs nlmeans seems to take way to much time with ffmpeg and hqdn3d alone does not have the same result as avidemux with it and the msharpen filter. I am currently checking out these settings: You can also combine deblock and Trellis settings such as: ( deblock=-3,-3:psy-rd=1.0,0.05 )įor test encode purposes, brightly lit scenes with facial close-ups tend to be the most telling when testing filters.Sorry, had not much time the last month to test. As before copy and paste everything inside the brackets below into the Extra Options window in the Video tab. This attempts to 'retain' detail rather than ‘add’ sharpness and can, if used carefully, help soft looking source material. Change both to the same values if experimenting.Ī much stronger effect can be had by altering Handbrake’s Psychovisual Trellis setting. Increasing the two negative numbers above 3 reduces filtering even further. The effect is subtle but can give a worthwhile 'lift' and will not lead to some of the problems that sharpness filters will often create. Copy and paste everything inside the brackets but not the brackets.

ffmpeg filters for action scene unsharp hqdn3d ffmpeg filters for action scene unsharp hqdn3d ffmpeg filters for action scene unsharp hqdn3d

Try your standard settings (without using any sharpness filters) but add the the text below into the Extra Options window in the Video tab. It doesn't 'add' anything but reduces the amount of deblock filtering applied during an encode. Personally I've never found any sharpness filter setting to be beneficial, they always created more problems than they were trying to solve.įor H264 encodes the least destructive means of increasing 'perceived' sharpness, in Handbrake, is by reducing the deblock filter within advanced properties.






Ffmpeg filters for action scene unsharp hqdn3d